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Subject: RE: Bones lessons learned
Date: Tue, 24 May 94 09:46:00 PDT
From: "Decker, Mark" <Decker@segaoa.COM>

Currently I use Imagine only as a hobby.  Sega does do quite a bit with 3D 
(all of the dinosaurs in our Genesis and SegaCD Jurassic Park games were 
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D¢ãDÈA h   t                            
 10.  63 : 68    WILD-TYPE       
 
 12.  47 : 47    WILD-TYPE       
      33 : 33    SCUTE   
 
 13.  19 : 28    MUTANT  CROSSVEINLESS   
      19 : 20    MUTANT   
      20 : 12    CROSSVEINLESS   
      20 : 16    WILD-TYPE       
 
 14.  12 : 22    MUTANT  FUSED   
      16 : 21    MUTANT   
      22 : 16    FUSED   
      19 : 20    WILD-TYPE       
 
 15.  21 : 12    MUTANT  VERMILION   
      12 : 15    MUTANT   
      25 : 20    VERMILION   
      13 : 20    WILD-TYPE       
 
 16.  69 : 68    MUTANT   

                             GENERATION  4
                             -------------
 CROSSES
 -------
    1.    al x mu                                                               
          
    2.    dp x mu                                                               
          
    3.    da x mu                                                               
          
    4.    wd x mu                                                               
          
    5.    nu x mu                                                               
          
    6.    cn x mu                                                               
          
    7.    vg x mu                                                               
          
    8.    dk x mu                                                               
          
    9.    wt x mu                                                               
          
   10.    rw x mu                                                               
          
   11.     mu x cn                                                              
          
   12.    mu x nu                                                               
          
   13.    cn x mu                                                               
          
   14.    mu x wd                                                               
          
   15.    mu x vg                                                               
          
   16.    mu x wd.                                                              
          

 RESULTS                         ( T= 62   B=  0   V=  0   VU=  0 )
 -------
  1.  76 : 73    WILD-TYPE       
 
  2.  81 : 73    WILD-TYPE       
 
  3.  87 : 73    WILD-TYPE       
 
  4.  75 : 92    WILD-TYPE       
 
  5.  71 : 69    WILD-TYPE       
 
  6.  85 : 72    WILD-TYPE       
 
  7.  70 : 81    WILD-TYPE       
 
  8.  67 : 73    WILD-TYPE       
 
  9.  84 : 78    WILD-TYPE       
 
 10.  83 : 65    WILD-TYPE       
 
 11.  70 : 65    WILD-TYPE       
 
 12.  83 : 72    WILD-TYPE       
 
 13.  79 : 74    WILD-TYPE       
 
 14.  62 : 83    WILD-TYPE       
 
 15.  84 : 74    WILD-TYPE       
 
 16.  75 : 72    WILD-TYPE       

                             GENERATION  5
                             -------------
 CROSSES
 -------
    1.    +(1) x +(1)                                                           
          
    2.    +(2) x +(2)                                                           
          
    3.    +(3) x +(3)                                                           
          
    4.    +(4) x +(4)                                                           
          
    5.    +(5) x +(5)                                                           
          
    6.    +(6) x +(6)                                                           
          
    7.    +(7) x +(7)                                                           
          
    8.    +(8) x +(8)                                                           
          
    9.    +(9) x +(9)                                                           
          
   10.    +(10) x +(10)                                                         
          
   11.    +(11) x +(11)                                                         
          
   12.    +(12) x +(12)                                                         
          
   13.    +(13) x +(13)                                                         
          
   14.    +(14) x +(14)                                                         
          
   15.    +(15) x +(15)                                                         
          
   16.    +(16) x +(16).                                                        
          

 RESULTS                         ( T= 78   B=  0   V=  0   VU=  0 )
 -------
  1.  18 : 16    MUTANT   
      18 : 13    ARISTALESS   
      49 : 52    WILD-TYPE       
 
  2.  24 : 20    MUTANT   
      18 : 17    DUMPY   
      45 : 39    WILD-TYPE       
 
  3.  20 : 16    MUTANT   
      22 : 18    DACHS   
      31 : 36    WILD-TYPE       
 
  4.  11 : 16    MUTANT   
      19 : 19    WAVOID   
      45 : 35    WILD-TYPE       
 
  5.  15 : 17    MUTANT   
      12 : 17    NUBBIN   
      32 : 40    WILD-TYPE       
 
  6.  24 : 14    MUTANT   
      22 : 24    CINNABAR   
      42 : 34    WILD-TYPE       
 
  7.  17 : 24    MUTANT   
      20 : 15    VESTIGIAL   
      41 : 35    WILD-TYPE       
 
  8.  15 : 19    MUTANT   
      19 : 18    DARK-EYE   
      36 : 36    WILD-TYPE       
 
  9.  17 : 26    MUTANT   
      18 : 18    WELT   
      43 : 43    WILD-TYPE       
 
 10.  20 : 13    MUTANT   
      14 : 26    RAISED-WING   
      33 : 46    WILD-TYPE       
 
 11.  18 : 11    MUTANT   
      15 : 21    CINNABAR   
      41 : 38    WILD-TYPE       
 
 12.  26 : 17    MUTANT   
      19 : 26    NUBBIN   
      33 : 42    WILD-TYPE       
 
 13.  19 : 18    MUTANT   
      16 : 19    CINNABAR   
      42 : 41    WILD-TYPE       
 
 14.  17 : 17    MUTANT   
      24 : 20    WAVOID   
      25 : 36    WILD-TYPE       
 
 15.  15 : 24    MUTANT   
      13 : 18    VESTIGIAL   
      35 : 42    WILD-TYPE       
 
 16.  14 : 19    MUTANT   
      26 : 12    WAVOID   
      36 : 32    WILD-TYPE       

                             GENERATION  6
                             -------------
 CROSSES
 -------
    1.    mu(1) x al(1)                                                         
          
    2.    mu(2) x dp(2)                                                         
          
    3.    mu(3) x da(3)                                                         
          
    4.    mu(4) x wd(4)                                                         
          
    5.    mu(5) x nu(5)                                                         
          
    6.    mu(6) x cn(6)                                                         
          
    7.    mu(7) x vg(7)                                                         
          
    8.    mu(8) x dk(8)                                                         
          
    9.    mu(9) x wt(9)                                                         
          
   10.    mu(10) x rw(10)                                                       
          
   11.    . cn(11) x mu(11)                                                     
          
 ******** CROSS NOT PROPERLY DEFINED    

 RESULTS                         ( T= 88   B=  0   V=  0   VU=  0 )
 -------
  1.  84 : 74    WILD-TYPE       
 
  2.  76 : 67    WILD-TYPE       
 
  3.  69 : 79    WILD-TYPE       
 
  4.  75 : 73    WILD-TYPE       
 
  5.  69 : 80    WILD-TYPE       
 
  6.  83 : 75    WILD-TYPE       
 
  7.  40 : 34    MUTANT   
      44 : 39    WILD-TYPE       
 
  8.  67 : 79    WILD-TYPE       
 
  9.  78 : 78    WILD-TYPE       
 
 10.  33 : 38    RAISED-WING   
      34 : 41    WILD-TYPE       

                             GENERATION  7
                             -------------
 CROSSES
 -------
    1.    mu x al                                                               
          
    2.    mu x dp                                                               
          
    3.    mu x Sp                                                               
          
 ******** NO SUCH STOCK AVAILABLE FOR USE AS  MALE  PARENT.
    4.    mu x da                                                               
          
    5.    mu x wd                                                               
          
    6.    mu x nu                                                               
          1) Has anybody got a display program for anims?
   Imagine never keeps the right speed and it alse flickers when there is
   much change between the single pictures.
   A quite nice thing would be the support of anims/pics >640x480 and
   truecolor. 
   If anyone has a hint, please tell me where i can get it from.

2) How do i change speed of an object that follows a path?
   I do not mean de-/acceleration in the follow path requester!

If the above questions are FAQs i would prefer direct mail.


Waiting for the sig, but it has not dropped outa my brain yet.

Mark Kress

kress@uni-muenster.de



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